1 | ## $Id$ |
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2 | #encoding UTF-8 |
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3 | #import operator |
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4 | #include "00header.tmpl" |
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5 | #for $tnum, $entry in $enumerate($result.history) |
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6 | |
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7 | <div class="day"> |
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8 | <h2><span class="title">ã¿ãŒã³ $operator.add($tnum, 1)</span></h2> |
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9 | <div class="body"> |
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10 | #for $act in $entry.actions |
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11 | |
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12 | <div class="section"> |
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13 | #if $act.skill |
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14 | <h3><span class="sanchor">â
</span> <span class="invokeskill">$act.attacker.name()ã¯$act.skillãç¹°ãåºãã!!</span></h3> |
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15 | #else |
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16 | <h3><span class="sanchor">â </span> $act.attacker.name()ã®æ»æ!</h3> |
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17 | #end if |
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18 | #if $act.damages |
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19 | #for $victim, $damage, $miss, $critical in $act.damages |
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20 | #if $critical |
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21 | <p><span class="criticalattack">äŒå¿ã®äžæ!!</span></p> |
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22 | #end if |
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23 | #if $miss |
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24 | <p>...ãã¹! $victim.name()ã¯ãã¡ãŒãžãåããªã!</p> |
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25 | #else |
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26 | #if $damage < 0 |
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27 | <p><span class="healed">$victim.name()㯠$operator.sub(0, $damage) å埩ãã!</span></p> |
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28 | #elif $damage == 0 |
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29 | <p>$victim.name()ã¯æ¶Œããé¡ãããŠãã...</p> |
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30 | #else |
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31 | <p><span class="damaged">$victim.name()ã« $damage ã®ãã¡ãŒãž!</span></p> |
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32 | #end if |
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33 | #end if |
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34 | #if $victim.is_dead() |
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35 | <p><span class="dead">$victim.name()ã¯æ¯çµ¶ãã...</span></p> |
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36 | #end if |
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37 | #end for |
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38 | #else |
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39 | <p>ãããäœãèµ·ãããªãã£ã...</p> |
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40 | #end if |
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41 | </div> |
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42 | #end for |
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43 | |
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44 | #if $tnum + 1 >= $config.getint('battle', 'max_turn') |
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45 | <div class="section"> |
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46 | <h3><span class="sanchor">â </span> æ
å ±</h3> |
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47 | <p><span class="timedout">æéå¶é $config.get('battle', 'max_turn') ã¿ãŒã³ã«éããŠããŸã£ã...</span></p> |
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48 | </div> |
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49 | |
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50 | #end if |
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51 | <div class="section"> |
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52 | <h3><span class="sanchor">â</span> ã¹ããŒã¿ã¹</h3> |
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53 | <table class="stat"> |
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54 | <tr> |
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55 | <th>åå</th> |
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56 | <th>HP</th> |
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57 | <th>SP</th> |
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58 | <th>æ»æå</th> |
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59 | <th>éäžå</th> |
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60 | <th>é²åŸ¡å</th> |
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61 | <th>çŽ æ©ã</th> |
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62 | <th>é</th> |
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63 | </tr> |
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64 | #for $warrior in $entry.warriors |
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65 | <tr> |
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66 | <td class="left">$warrior.name()</td> |
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67 | <td class="right">$warrior.hitpoint()</td> |
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68 | <td class="right">$warrior.skillpoint()</td> |
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69 | <td class="right">$warrior.strength()</td> |
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70 | <td class="right">$warrior.concentration()</td> |
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71 | <td class="right">$warrior.defense()</td> |
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72 | <td class="right">$warrior.agility()</td> |
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73 | <td class="right">$warrior.luck()</td> |
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74 | </tr> |
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75 | #end for |
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76 | </table> |
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77 | </div> |
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78 | </div> |
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79 | </div> |
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80 | #end for |
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81 | |
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82 | <div class="day"> |
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83 | <h2> |
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84 | <span class="title">察æŠçµæ</span> |
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85 | </h2> |
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86 | <div class="body"> |
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87 | <div class="section"> |
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88 | #if $result.winner |
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89 | <h3><span class="sanchor">â</span> åè
</h3> |
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90 | <p>$result.winner.name()ã®åå©!!</p> |
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91 | #else |
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92 | <h3><span class="sanchor">â²</span> åŒãåã</h3> |
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93 | <p>åŒãåã...</p> |
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94 | #end if |
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95 | </div> |
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96 | </div> |
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97 | </div> |
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98 | |
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99 | #include "90footer.tmpl" |
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