[81] | 1 | <!-- $Id$ --> |
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| 2 | |
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| 3 | <!DOCTYPE html> |
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| 4 | <html lang="ja"> |
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| 5 | <head> |
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| 6 | <meta charset="UTF-8"></meta> |
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| 7 | <title>PyCodeShooter β</title> |
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| 8 | <link rel="stylesheet" href="/tdiary.css" type="text/css" media="all" /> |
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| 9 | <script type="text/javascript" charset="UTF-8" src="shooter/bullet.js"></script> |
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| 10 | <script type="text/javascript" charset="UTF-8" src="shooter/barrage.js"></script> |
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| 11 | <script type="text/javascript" charset="UTF-8" src="shooter/action.js"></script> |
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| 12 | <script type="text/javascript" charset="UTF-8" src="shooter/trooper.js"></script> |
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| 13 | <script type="text/javascript" charset="UTF-8" src="shooter/system.js"></script> |
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| 14 | <script type="text/javascript"> |
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[132] | 15 | function updateHighScore(highscore) { |
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| 16 | var table = "<tr><th>Rank</th><th>Name</th><th>Score</th><th>Time</th></tr>"; |
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| 17 | |
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| 18 | for (var i = 0; i < highscore.length; i++) { |
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| 19 | var name = highscore[i].name; |
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| 20 | var score = highscore[i].value; |
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| 21 | var stime = highscore[i].stime; |
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| 22 | var etime = highscore[i].etime; |
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| 23 | var time = etime - stime; |
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| 24 | var min = Math.floor(time / 60); |
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| 25 | var sec = time % 60; |
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| 26 | |
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| 27 | table += "<tr><td>" + (i+1) + "</td><td>" + name + "</td><td>" + |
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| 28 | score + "</td><td>" + min + ":" + sec + "</td></tr>"; |
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| 29 | } |
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| 30 | |
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| 31 | document.getElementById("highscore").innerHTML = |
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| 32 | "<table style=\"text-align:center;\">" + table + "</table>"; |
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| 33 | } |
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| 34 | |
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[110] | 35 | window.onload = function () { |
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| 36 | var req = new XMLHttpRequest(); |
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[132] | 37 | req.open("GET", document.getElementById("api_score").value, false); |
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| 38 | req.send(null); |
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| 39 | updateHighScore(JSON.parse(req.responseText)); |
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| 40 | |
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| 41 | req = new XMLHttpRequest(); |
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[110] | 42 | req.open("GET", document.getElementById("api").value, false); |
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| 43 | req.send(null); |
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[81] | 44 | |
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[127] | 45 | var enemyList = JSON.parse(req.responseText).result; |
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| 46 | var msg = document.getElementById("message"); |
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| 47 | var screen = document.getElementById("screen"); |
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| 48 | var ctx = screen.getContext("2d"); |
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[81] | 49 | |
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[122] | 50 | setMessage(msg, "<br />"); |
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| 51 | |
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[127] | 52 | // register enemy images to system |
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| 53 | var imgs = document.getElementsByTagName("img"); |
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| 54 | for (var i = 0; i < imgs.length; i++) { |
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| 55 | if (imgs[i].getAttribute("id").match(/^e_img/)) { |
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| 56 | addEnemyImage(imgs[i]); |
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| 57 | } |
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| 58 | } |
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| 59 | |
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[122] | 60 | // register sounds to system |
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[130] | 61 | var audios = document.getElementsByTagName("audio"); |
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| 62 | for (var i = 0; i < audios.length; i++) |
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| 63 | registerSound(audios[i].id, audios[i]); |
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[81] | 64 | |
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[122] | 65 | // sound on/off (default off) |
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[127] | 66 | var soundCheck = document.getElementById("sound"); |
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[119] | 67 | soundCheck.onclick = function() { |
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| 68 | toggleSound(soundCheck.checked); |
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| 69 | }; |
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| 70 | soundCheck.click(); |
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[122] | 71 | playSound("bgm_title"); |
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[119] | 72 | |
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[110] | 73 | // title screen set |
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[127] | 74 | var logoimg = document.getElementById("logoimg"); |
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| 75 | var x = (screen.width - logoimg.width) / 2; |
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| 76 | var y = -1 - logoimg.height; |
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| 77 | var titlePos = screen.height / 2 - logoimg.height / 2; |
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| 78 | var titleIntervalId = setInterval(function() { |
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[81] | 79 | drawScreen(ctx, "source-over", "rgba(8,8,8,0.5)", screen.width, screen.height); |
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| 80 | updateBackground(ctx, screen.width, screen.height, 1, "#AAF", 10); |
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| 81 | ctx.drawImage(logoimg, x, y); |
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| 82 | |
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| 83 | if (++y > titlePos) |
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| 84 | y = titlePos; |
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[110] | 85 | |
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| 86 | drawString( |
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| 87 | ctx, "source-over", |
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[126] | 88 | "CLICK SCREEN TO START GAME", |
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| 89 | 10, 20, "#ACF", "9pt monospace", "left" |
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[110] | 90 | ); |
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[81] | 91 | }, 20); |
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| 92 | |
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[110] | 93 | // start game |
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| 94 | screen.onclick = function() { |
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| 95 | if (!titleIntervalId) { |
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| 96 | return; |
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| 97 | } |
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[81] | 98 | |
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[127] | 99 | var player = { |
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| 100 | "name": document.getElementById("name").value, |
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| 101 | "image": document.getElementById("p_img0"), |
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| 102 | "size": parseInt(document.getElementById("size").value), |
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| 103 | "hitsize": parseInt(document.getElementById("hitsize").value), |
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| 104 | "speed": parseInt(document.getElementById("speed").value), |
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| 105 | "hitpoint": parseInt(document.getElementById("hitpoint").value), |
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| 106 | "shotsize": parseInt(document.getElementById("shotsize").value), |
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| 107 | "shotinterval": parseInt(document.getElementById("shotinterval").value), |
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| 108 | "shotspeed": parseInt(document.getElementById("shotspeed").value), |
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| 109 | "shotlevel": parseInt(document.getElementById("shotlevel").value), |
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| 110 | "numbombs": parseInt(document.getElementById("numbombs").value) |
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| 111 | }; |
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| 112 | |
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[132] | 113 | if (20 < player.name.length) { |
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| 114 | setMessage(msg, "Name is too long"); |
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| 115 | return; |
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| 116 | } |
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| 117 | |
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[127] | 118 | for (var n in player) { |
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| 119 | if (n == "name" || n == "image") |
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| 120 | continue; |
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| 121 | if (!player[n] || player[n] < 1) { |
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| 122 | setMessage(msg, "Invalid Input Data"); |
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| 123 | return; |
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| 124 | } |
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| 125 | } |
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| 126 | |
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| 127 | setMessage(msg, "<br />"); |
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[122] | 128 | clearInterval(titleIntervalId); |
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| 129 | titleIntervalId = 0; |
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| 130 | |
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| 131 | pauseSound("bgm_title", true) |
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[119] | 132 | playSound("se_start"); |
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[110] | 133 | |
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[119] | 134 | setTimeout(function() { |
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[132] | 135 | var stime = ~~(new Date() / 1000); |
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[110] | 136 | |
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[132] | 137 | initGame(document.getElementById("screen"), msg, player, function (name, value) { |
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| 138 | var etime = ~~(new Date() / 1000); |
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| 139 | var url = document.getElementById("api_score").value; |
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| 140 | var req = new XMLHttpRequest(); |
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| 141 | req.open("GET", url + "?name=" + encodeURIComponent(name) + "&value=" + |
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| 142 | value + "&stime=" + stime + "&etime=" + etime , false); |
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| 143 | req.send(null); |
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| 144 | updateHighScore(JSON.parse(req.responseText)); |
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| 145 | }); |
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| 146 | |
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[122] | 147 | // auto enemy encounter |
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[119] | 148 | var enemyIntervalId = setInterval(function() { |
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[126] | 149 | if (getEnemiesOnScreen() < getStageNumber()) { |
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[119] | 150 | var ids = Object.keys(enemyList); |
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| 151 | var id = ids[Math.floor(Math.random() * ids.length)]; |
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| 152 | playSound("se_encounter"); |
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| 153 | addEnemy(enemyList[id]); |
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| 154 | } |
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| 155 | }, 1500); |
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[122] | 156 | }, 1500); |
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[110] | 157 | }; |
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[81] | 158 | }; |
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| 159 | </script> |
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| 160 | </head> |
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| 161 | |
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| 162 | <body> |
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| 163 | <h1 class="title">PyCodeShooter β</h1> |
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| 164 | |
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| 165 | <div class="main"> |
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| 166 | <div style="margin-left: 5em; margin-right: 5em; font-style: italic;"> |
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| 167 | <p>Pythonista éã®ææŠã«ïŒ</p> |
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| 168 | <p style="text-align: right;">åã¯ïŒèããããã...</p> |
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| 169 | </div> |
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| 170 | |
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| 171 | <div class="day"> |
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| 172 | <h2><span class="title">PyCodeShooter β</span></h2> |
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| 173 | <div class="body"> |
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| 174 | <div class="section"> |
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| 175 | <form> |
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| 176 | <h3><span class="sanchor">â </span> ææŠãã!</h3> |
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| 177 | <p> |
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[126] | 178 | åå: <input type="text" value="PLAYER" size="8" id="name" /> |
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| 179 | é³: <input type="checkbox" checked="checked" id="sound" /> |
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[81] | 180 | <br /> |
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| 181 | <canvas id="screen" width="320" height="480"></canvas> |
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[131] | 182 | <input type="hidden" value="5" id="hitpoint" /> |
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| 183 | <input type="hidden" value="2" id="numbombs" /> |
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[109] | 184 | <input type="hidden" value="20" id="size" /> |
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[97] | 185 | <input type="hidden" value="1" id="hitsize" /> |
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[81] | 186 | <input type="hidden" value="5" id="speed" /> |
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| 187 | <input type="hidden" value="7" id="shotsize" /> |
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| 188 | <input type="hidden" value="5" id="shotspeed" /> |
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[106] | 189 | <input type="hidden" value="5" id="shotinterval" /> |
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[130] | 190 | <input type="hidden" value="1" id="shotlevel" /> |
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[81] | 191 | <input type="hidden" value="/etc/pycodebattler/?mode=json" id="api" /> |
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[132] | 192 | <input type="hidden" value="score/score.cgi" id="api_score" /> |
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[109] | 193 | <img src="images/logo.png" style="visibility: hidden;" id="logoimg" /> |
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| 194 | |
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[128] | 195 | <audio src="sounds/bgm_sht_a01.ogg", id="bgm_title" loop="true" preload="auto" /> |
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| 196 | <audio src="sounds/bgm_sht_a02.ogg", id="bgm_stage1" loop="true" preload="auto" /> |
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| 197 | <audio src="sounds/bgm_sht_a03.ogg", id="bgm_stage2" loop="true" preload="auto" /> |
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| 198 | <audio src="sounds/bgm_sht_a04.ogg", id="bgm_stage3" loop="true" preload="auto" /> |
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| 199 | <audio src="sounds/bgm_sht_a05.ogg", id="bgm_stage4" loop="true" preload="auto" /> |
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| 200 | <audio src="sounds/bgm_sht_a06.ogg", id="bgm_stage5" loop="true" preload="auto" /> |
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| 201 | <audio src="sounds/se_coinin_1.ogg", id="se_start" preload="auto" /> |
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| 202 | <audio src="sounds/se_denshion_1.ogg", id="se_encounter" preload="auto" /> |
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[129] | 203 | <audio src="sounds/se_click_2.ogg", id="se_damage" preload="auto" /> |
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[128] | 204 | <audio src="sounds/se_zusyunzusyun.ogg", id="se_bomb" preload="auto" /> |
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| 205 | <audio src="sounds/se_zugan.ogg", id="se_destroy" preload="auto" /> |
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[130] | 206 | <audio src="sounds/se_breakout_2.ogg", id="se_item_score" preload="auto" /> |
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| 207 | <audio src="sounds/se_coinget_1.ogg", id="se_item_shot" preload="auto" /> |
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[131] | 208 | <audio src="sounds/se_coinget_1.ogg", id="se_item_wide" preload="auto" /> |
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[130] | 209 | <audio src="sounds/se_coinget_1.ogg", id="se_item_bomb" preload="auto" /> |
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| 210 | <audio src="sounds/se_byuin.ogg", id="se_item_life" preload="auto" /> |
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[119] | 211 | |
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[109] | 212 | <img src="images/ma1s.gif" style="visibility: hidden;" id="p_img0" /> |
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| 213 | <img src="images/ma2s.gif" style="visibility: hidden;" id="p_img1" /> |
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| 214 | <img src="images/ma5s.gif" style="visibility: hidden;" id="e_img0" /> |
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| 215 | <img src="images/ma6s.gif" style="visibility: hidden;" id="e_img1" /> |
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| 216 | <img src="images/ma7s.gif" style="visibility: hidden;" id="e_img2" /> |
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| 217 | <img src="images/man1s.gif" style="visibility: hidden;" id="e_img3" /> |
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| 218 | <img src="images/man2s.gif" style="visibility: hidden;" id="e_img4" /> |
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| 219 | <img src="images/man3s.gif" style="visibility: hidden;" id="e_img5" /> |
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| 220 | <img src="images/man4s.gif" style="visibility: hidden;" id="e_img6" /> |
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| 221 | <img src="images/man5s.gif" style="visibility: hidden;" id="e_img7" /> |
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| 222 | <img src="images/man6s.gif" style="visibility: hidden;" id="e_img8" /> |
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| 223 | <img src="images/man7s.gif" style="visibility: hidden;" id="e_img9" /> |
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| 224 | <img src="images/man8s.gif" style="visibility: hidden;" id="e_img10" /> |
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| 225 | <img src="images/man9s.gif" style="visibility: hidden;" id="e_img11" /> |
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| 226 | <img src="images/pin9s.gif" style="visibility: hidden;" id="e_img12" /> |
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| 227 | <img src="images/so1s.gif" style="visibility: hidden;" id="e_img13" /> |
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| 228 | <img src="images/so2s.gif" style="visibility: hidden;" id="e_img14" /> |
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| 229 | <img src="images/so3s.gif" style="visibility: hidden;" id="e_img15" /> |
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| 230 | <img src="images/so4s.gif" style="visibility: hidden;" id="e_img16" /> |
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| 231 | <img src="images/so8s.gif" style="visibility: hidden;" id="e_img17" /> |
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| 232 | <img src="images/so9s.gif" style="visibility: hidden;" id="e_img18" /> |
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[81] | 233 | </p> |
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| 234 | </form> |
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| 235 | </div> |
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| 236 | </div> |
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| 237 | </div> |
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| 238 | </div> |
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| 239 | |
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| 240 | <div class="sidebar"> |
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| 241 | <div style="margin: 1em;"> |
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| 242 | <p>ããã¯äœ?</p> |
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| 243 | <ul style="font-size: small;"> |
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| 244 | <li><a href="/etc/pycodebattler/">PyCodeBattler</a> ã«ç»é²ããã Python ã³ãŒããšæŠããŸã</li> |
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| 245 | </ul> |
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| 246 | |
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| 247 | <p>æäœ</p> |
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| 248 | <dl style="font-size: small;"> |
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| 249 | <dt>â ã·ã§ãã:</dt> |
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| 250 | <dd>z</dd> |
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[92] | 251 | <dt>â ãã :</dt> |
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| 252 | <dd>a</dd> |
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[81] | 253 | <dt>â 移åé床é
延:</dt> |
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| 254 | <dd>x</dd> |
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| 255 | <dt>â 匟åæ¿:</dt> |
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| 256 | <dd>c</dd> |
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| 257 | <dt>â 巊移å:</dt> |
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| 258 | <dd>â or h</dd> |
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| 259 | <dt>â äžç§»å:</dt> |
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| 260 | <dd>â or j</dd> |
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| 261 | <dt>â äžç§»å:</dt> |
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| 262 | <dd>â or k</dd> |
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| 263 | <dt>â å³ç§»å:</dt> |
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| 264 | <dd>â or l</dd> |
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| 265 | </dl> |
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| 266 | |
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[131] | 267 | <p>ã¢ã€ãã </p> |
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| 268 | <dl style="font-size: small;"> |
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| 269 | <dt>â S</dt> |
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| 270 | <dd>ã¹ã³ã¢</dd> |
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| 271 | <dt>â P</dt> |
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| 272 | <dd>匟æ°</dd> |
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| 273 | <dt>â W</dt> |
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| 274 | <dd>匟倧</dd> |
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| 275 | <dt>â B</dt> |
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| 276 | <dd>ãã </dd> |
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| 277 | <dt>â L</dt> |
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| 278 | <dd>1UP</dd> |
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| 279 | </dl> |
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| 280 | |
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[132] | 281 | <p>ãã€ã¹ã³ã¢</p> |
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| 282 | <span id="highscore" style="font-size: small;">Now loading...</span> |
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| 283 | |
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[81] | 284 | <p>ã·ã¹ãã ã¡ãã»ãŒãž</p> |
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[110] | 285 | <span id="message" style="font-size: small;">Now loading...</span> |
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[81] | 286 | |
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| 287 | <p>泚æ</p> |
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| 288 | <ul style="font-size: small;"> |
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| 289 | <li>ãã©ã¡ãŒã¿ç調æŽäžã«ã€ãïŒãã£ã©ã®åŒ·ãã匟å¹çãå€ãã£ããããå¯èœæ§ããããŸã</li> |
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| 290 | <li>Chrome æšå¥šã§ãïŒFirefox ã ãšéãïŒIE ã ãšå€ååããŸãã</li> |
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| 291 | </ul> |
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| 292 | |
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| 293 | <p>TODO</p> |
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| 294 | <ul style="font-size: small;"> |
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[130] | 295 | <li>å®è£
ããã£ã€ããããã®ã§æžãçŽã</li> |
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[81] | 296 | <li>åäœãã¿ãŒã³ãå¢ãã</li> |
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| 297 | <li>匟å¹ãã¿ãŒã³ãå¢ãã</li> |
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[112] | 298 | <li>åäœãåã</li> |
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[81] | 299 | </ul> |
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| 300 | |
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| 301 | <p>ãœãŒã¹ã³ãŒã</p> |
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| 302 | <ul style="font-size: small;"> |
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| 303 | <li><a href="http://trac.atzm.org/index.cgi/browser/pycodeshooter">pycodeshooter</a></li> |
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| 304 | </ul> |
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[109] | 305 | |
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| 306 | <p>å©çšçŽ æç</p> |
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| 307 | <ul style="font-size: small;"> |
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| 308 | <li><a href="http://www.civillink.net/">ããªãŒçŽ æã®æ¥å€¢æ¥äºº</a></li> |
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[119] | 309 | <li><a href="http://www.skipmore.com/sound/">ãŠãŠã©ã8bitãµãŠã³ãå·¥æ¿</a></li> |
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[109] | 310 | </ul> |
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[81] | 311 | </div> |
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| 312 | </div> |
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| 313 | </body> |
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| 314 | </html> |
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