1 | /* -*- coding: utf-8 -*- |
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2 | * |
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3 | * Copyright (C) 2010 by Atzm WATANABE <atzm@atzm.org> |
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4 | * |
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5 | * This program is free software; you can redistribute it and/or modify it |
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6 | * under the terms of the GNU General Public License (version 2) as |
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7 | * published by the Free Software Foundation. It is distributed in the |
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8 | * hope that it will be useful, but WITHOUT ANY WARRANTY; without even the |
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9 | * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR |
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10 | * PURPOSE. See the GNU General Public License for more details. |
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11 | * |
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12 | * $Id$ |
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13 | * |
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14 | */ |
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15 | |
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16 | var Bullet = function(size, color, frame, w, h, x, y, dir, speed) { |
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17 | this.size = size; |
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18 | this.color = color; |
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19 | this.frame = frame; |
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20 | this.w = w; |
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21 | this.h = h; |
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22 | this.x = x; |
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23 | this.y = y; |
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24 | this.dir = dir; |
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25 | this.speed = speed; |
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26 | |
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27 | this.getSize = function() { |
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28 | return this.size; |
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29 | }; |
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30 | this.getColor = function() { |
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31 | return this.color; |
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32 | }; |
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33 | this.next = function() { |
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34 | var pos = this.calcNext(); |
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35 | this.x = pos[0]; |
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36 | this.y = pos[1]; |
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37 | }; |
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38 | this.vanished = function(width, height) { |
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39 | return (width < this.x || height < this.y || this.x < 0 || this.y < 0); |
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40 | }; |
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41 | this.draw = function(ctx, func) { |
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42 | if (this.frame) { |
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43 | var pos = this.calcNext(); |
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44 | var dir = Math.atan2(pos[0] - this.x, this.y - pos[1]); |
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45 | |
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46 | ctx.save(); |
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47 | |
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48 | if (this.frame.style == "rect") { |
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49 | ctx.beginPath(); |
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50 | ctx.strokeStyle = this.frame.color; |
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51 | ctx.translate(this.x, this.y); |
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52 | ctx.rotate(dir); |
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53 | ctx.rect(-this.frame.width / 2, -this.frame.height / 2, |
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54 | this.frame.width, this.frame.height); |
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55 | ctx.stroke(); |
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56 | ctx.closePath(); |
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57 | } |
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58 | |
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59 | ctx.restore(); |
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60 | } |
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61 | |
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62 | ctx.beginPath(); |
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63 | if (func) { |
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64 | func(this, ctx); |
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65 | } |
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66 | else { |
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67 | ctx.fillStyle = this.getColor(); |
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68 | ctx.arc(this.x, this.y, this.getSize(), 0, Math.PI * 2.0, true); |
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69 | ctx.fill(); |
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70 | } |
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71 | ctx.closePath(); |
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72 | }; |
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73 | }; |
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74 | |
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75 | var LinerBullet = function(size, color, frame, w, h, x, y, dir, speed) { |
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76 | var that = new Bullet(size, color, frame, w, h, x, y, dir, speed); |
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77 | |
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78 | that.deltaBaseX = Math.cos(that.dir); |
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79 | that.deltaBaseY = Math.sin(that.dir); |
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80 | |
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81 | that.calcNext = function() { |
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82 | return [this.x + this.getDeltaX(), this.y + this.getDeltaY()]; |
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83 | }; |
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84 | that.getDeltaX = function() { |
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85 | return this.speed * this.deltaBaseX; |
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86 | }; |
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87 | that.getDeltaY = function() { |
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88 | return this.speed * this.deltaBaseY; |
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89 | }; |
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90 | |
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91 | return that; |
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92 | }; |
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93 | |
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94 | var XReflectLinerBullet = function(size, color, frame, w, h, x, y, dir, speed) { |
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95 | var that = new LinerBullet(size, color, frame, w, h, x, y, dir, speed); |
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96 | |
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97 | that.reflectCount = 0; |
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98 | |
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99 | that.calcNext = function() { |
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100 | var x = this.x + this.getDeltaX(); |
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101 | var y = this.y + this.getDeltaY(); |
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102 | |
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103 | if ((0 >= x || x >= this.w) && this.reflectCount < 5) { |
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104 | this.reflectCount++; |
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105 | this.dir += (2 - this.dir) - (this.dir - 1); |
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106 | this.deltaBaseX = Math.cos(this.dir); |
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107 | this.deltaBaseY = Math.sin(this.dir); |
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108 | x = this.x + this.getDeltaX(); |
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109 | y = this.y + this.getDeltaY(); |
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110 | } |
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111 | |
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112 | return [x, y]; |
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113 | }; |
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114 | |
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115 | return that; |
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116 | } |
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117 | |
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118 | var AxisExtendBullet = function(size, color, frame, w, h, x, y, dir, speed) { |
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119 | var that = new LinerBullet(size, color, frame, w, h, x, y, dir, speed); |
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120 | |
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121 | that.dx = that.speed * that.deltaBaseX / 1.5; |
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122 | that.dy = that.speed * that.deltaBaseY / 1.5; |
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123 | |
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124 | that.getDeltaX = function() { |
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125 | return this.dx * this.getAxisDeltaX(); |
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126 | }; |
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127 | that.getDeltaY = function() { |
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128 | return this.dy * this.getAxisDeltaY(); |
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129 | }; |
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130 | that.getCurrentDelta = function(count, thresh) { |
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131 | var c = count / this.speed; |
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132 | return c > thresh ? thresh : c; |
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133 | } |
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134 | |
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135 | return that; |
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136 | }; |
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137 | |
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138 | var XYExtendBullet = function(size, color, frame, w, h, x, y, dir, speed) { |
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139 | var that = new AxisExtendBullet(size, color, frame, w, h, x, y, dir, speed); |
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140 | |
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141 | that.i = 1; |
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142 | that.getAxisDeltaX = function() { |
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143 | return this.getCurrentDelta(this.i, 1.5); |
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144 | }; |
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145 | that.getAxisDeltaY = function() { |
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146 | return this.getCurrentDelta(this.i++, 1.5); |
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147 | }; |
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148 | |
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149 | return that; |
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150 | }; |
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151 | |
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152 | var XExtendBullet = function(size, color, frame, w, h, x, y, dir, speed) { |
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153 | var that = new AxisExtendBullet(size, color, frame, w, h, x, y, dir, speed); |
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154 | |
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155 | that.i = 1; |
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156 | that.getAxisDeltaX = function() { |
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157 | return this.getCurrentDelta(this.i, 1.5); |
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158 | }; |
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159 | that.getAxisDeltaY = function() { |
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160 | return 1 / this.getCurrentDelta(this.i++, 1.5); |
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161 | }; |
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162 | |
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163 | return that; |
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164 | }; |
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165 | |
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166 | var YExtendBullet = function(size, color, frame, w, h, x, y, dir, speed) { |
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167 | var that = new AxisExtendBullet(size, color, frame, w, h, x, y, dir, speed); |
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168 | |
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169 | that.i = 1; |
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170 | that.getAxisDeltaX = function() { |
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171 | return 1 / this.getCurrentDelta(this.i, 2); |
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172 | }; |
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173 | that.getAxisDeltaY = function() { |
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174 | return this.getCurrentDelta(this.i++, 2); |
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175 | }; |
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176 | |
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177 | return that; |
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178 | }; |
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179 | |
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180 | var CurveBullet = function(size, color, frame, w, h, x, y, dir, speed) { |
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181 | var that = new Bullet(size, color, frame, w, h, x, y, dir, speed); |
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182 | |
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183 | that.delta = 1 / (that.speed * 100); |
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184 | that.i = 1; |
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185 | |
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186 | that.getDir = function() { |
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187 | return this.dir; |
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188 | }; |
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189 | that.calcNext = function() { |
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190 | var d = this.getDir(); |
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191 | var x = this.x + Math.cos(d) * this.i; |
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192 | var y = this.y + Math.sin(d) * this.i; |
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193 | this.dir += (this.delta / this.i) * this.getSign(); |
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194 | this.i += (this.delta / this.i); |
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195 | return [x, y]; |
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196 | }; |
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197 | |
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198 | return that; |
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199 | }; |
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200 | |
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201 | var LeftCurveBullet = function(size, color, frame, w, h, x, y, dir, speed) { |
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202 | var that = new CurveBullet(size, color, frame, w, h, x, y, dir, speed); |
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203 | |
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204 | that.getSign = function() { |
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205 | return 1; |
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206 | }; |
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207 | |
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208 | return that; |
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209 | }; |
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210 | |
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211 | var RightCurveBullet = function(size, color, frame, w, h, x, y, dir, speed) { |
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212 | var that = new CurveBullet(size, color, frame, w, h, x, y, dir, speed); |
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213 | |
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214 | that.getSign = function() { |
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215 | return -1; |
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216 | }; |
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217 | |
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218 | return that; |
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219 | }; |
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220 | |
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221 | var XReflectLeftCurveBullet = function(size, color, frame, w, h, x, y, dir, speed) { |
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222 | var that = new LeftCurveBullet(size, color, frame, w, h, x, y, dir, speed); |
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223 | |
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224 | that.reflectCount = 0; |
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225 | |
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226 | that.getDir = function() { |
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227 | var x = this.x + Math.cos(this.dir) * this.i; |
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228 | var y = this.y + Math.sin(this.dir) * this.i; |
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229 | |
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230 | if ((0 >= x || x >= this.w) && this.reflectCount < 5) { |
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231 | this.reflectCount++; |
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232 | this.dir += (2 - this.dir) - (this.dir - 1); |
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233 | } |
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234 | |
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235 | return this.dir; |
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236 | }; |
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237 | |
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238 | return that; |
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239 | }; |
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240 | |
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241 | var XReflectRightCurveBullet = function(size, color, frame, w, h, x, y, dir, speed) { |
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242 | var that = new RightCurveBullet(size, color, frame, w, h, x, y, dir, speed); |
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243 | |
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244 | that.reflectCount = 0; |
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245 | |
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246 | that.getDir = function() { |
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247 | var x = this.x + Math.cos(this.dir) * this.i; |
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248 | var y = this.y + Math.sin(this.dir) * this.i; |
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249 | |
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250 | if ((0 >= x || x >= this.w) && this.reflectCount < 5) { |
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251 | this.reflectCount++; |
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252 | this.dir += (2 - this.dir) - (this.dir - 1); |
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253 | } |
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254 | |
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255 | return this.dir; |
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256 | }; |
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257 | |
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258 | return that; |
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259 | }; |
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260 | |
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261 | var EnemyBullets = [LinerBullet, |
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262 | XReflectLinerBullet, |
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263 | XYExtendBullet, |
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264 | XExtendBullet, |
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265 | YExtendBullet, |
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266 | LeftCurveBullet, |
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267 | RightCurveBullet, |
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268 | XReflectLeftCurveBullet, |
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269 | XReflectRightCurveBullet]; |
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