Changeset 109 for pycodeshooter/trunk/shooter/system.js
- Timestamp:
- 01/18/12 00:01:24 (12 years ago)
- File:
-
- 1 edited
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pycodeshooter/trunk/shooter/system.js
r108 r109 22 22 }, 23 23 "message": null, 24 "enemyImages": new Array(), 24 25 "enemies": new Array(), 25 26 "players": new Array(), … … 194 195 } 195 196 197 function addEnemyImage(image) { 198 System.enemyImages.push(image); 199 } 200 196 201 function addEnemy(enemyData) { 197 202 var actList = EnemyActionLists[enemyData.mtime % EnemyActionLists.length]; … … 242 247 enemyData.name, 243 248 new actList(acts), 249 System.enemyImages[enemyData.hitpoint % System.enemyImages.length], 244 250 size, 245 251 size, … … 373 379 playerData.name, 374 380 new ActionList([new ManualAction(new ManualShot())]), 381 playerData.image, 375 382 playerData.size, 376 383 playerData.hitsize,
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