Changeset 100 for pycodeshooter/trunk/shooter
- Timestamp:
- 01/22/11 23:41:07 (14 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
pycodeshooter/trunk/shooter/system.js
r99 r100 350 350 for (var k = 0; k < numBlt; k++) { 351 351 var iidx = (bossData.skills.length + i + k) % EnemyBullets.length; 352 var ss = Math. ceil(bossData.luck / 10);352 var ss = Math.log(bossData.luck * 50); 353 353 brrgs.push( 354 354 new brrgCls( … … 357 357 "#FF3", 358 358 200 * 1 / Math.log(bossData.skillpoint + 0.1), 359 Math.log(bossData.strength / 15+ 0.1),359 Math.log(bossData.strength + 0.1), 360 360 Math.ceil(bossData.concentration / 5) 361 361 )
Note: See TracChangeset
for help on using the changeset viewer.